Jedi knight ii jedi outcast android1/12/2023 The complete source code for Jedi Knight 2 was made available by Raven Software in April 2013, but was later taken down due to copyright issues regarding the BINK and Xbox XDK code, which were accidentally included in the files.Ĭgs.media.captureAwardSound = trap_S_RegisterSound( "sound/teamplay/flagcapture_yourteam.wav" ) Ī fully working Quake 3 style system of in-game awards, such as "Humiliation!" (from getting killed with a stun baton) exists, and would've been announced by Mon Mothma. The game's SDK, containing the multiplayer mod code (not the engine) and a version of Q3Radiant (the Quake 3 map editor) dubbed JK2Radiant was released shortly after the game's launch. TEXT_LANGUAGE1 "We're going to have company!"Īlso contained in kejim_post.sp and spoken by Jan. TEXT_LANGUAGE1 "All right! Now let's see what's so important."Īlso contained in kejim_post.sp and spoken by Kyle, this may have indicated that another part of the mission may have been cut. TEXT_LANGUAGE1 "Maybe we can get in without being noticed."Ĭontained in kejim_post.sp, this might indicate that that mission may have included stealth portions like cairn_dock2 does. They can be re-enabled with the console command "g_subtitles 1", the Xbox version allows these subtitles to be enabled in the menu. Every single line in the game has subtitles, but the options menu only allows for subtitles in cinematics, making effectively 90% of the subtitle text go unused in the PC version without console commands. All of these reference sound files that don't exist. Several lines from here appear to be alternate, unused takes of existing lines, or reveal clues as to previous stages of a mission's development. sp files (in the /strip/ folder in assets1.pk3), which are plaintext and can be viewed in Notepad. The game contains all of its subtitles in. Most likely a test mission that wasn't included in the game for obvious reasons. The map itself is missing from the files however. It would've used the same dynamic music as Artus Detention and Doomgiver Detention based on the files, and presumably would've come between Cairn Assembly and Cairn Reactor, judging from the file's layout. To access this level, type the command devmap pit.Ī reference to a mission called cairn_stockpile is mentioned in dms.dat, the file for determining how the dynamic music system works on levels. When you defeat Tavion, the level does not end.Ī multiplayer map titled "Trial Pit" uses a similar map design. In the level, if you wait a second, Tavion will say "I sense your presence". Tavion does return in Jedi Knight: Jedi Academy. This level was meant to be another battle with Tavion. Luke Skywalker und Lando Calrissian (mit der Stimme von Billy Dee Williams als Lando.) Entwickelt von den von Kritikern gefeierten Raven Studios und errechnet von der Quake III Arena Engine.An unused level with Tavion in the middle. Interagieren Sie mit legendären Star Wars Charakteren wie z.B. Testen Sie Ihre Fähigkeiten in in 24 Einzelspielermissionen und in 6 verschiedenen Mehrspielermodi inklusive Jedi Master, Holocron, Capture the Ysalamiri, Duel, Deathmatch und Capture the Flag. Spielen Sie online mit 2-32 Spielern oder gegen eine Anzahl von KI Bots - und erlernen Sie 7 zusätzliche Kräfte der Macht. Wählen Sie weise aus einem Arsenal von 13 Waffen inklusive Disruptorgewehr, Thermalminen, Stolperminen und Wookiee Bowcaster. Erlernen Sie 8 Anwendungsmöglichkeiten der Macht inklusive Jedi Gedächtnismanipulation, Blitz der Macht und Griff der Macht. Als Kyle Katarn, Agent der Neuen Republik, müssen Sie Ihr Lichtschwert und die gesamte Kraft der Macht nutzen, um die Galaxie von dieser neuen, boshaften Plage zu befreien.
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